More Cards in Rising Rampage
RIRA-JP006
Dinowrestler Martial Ankylo
Level 2/EARTH Dinosaur/Effect
ATK 1000
DEF 0
During damage calculation, if your other "Dinowrestler" monster battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; your battling monster cannot be destroyed by that battle, also the ATK of that opponent's battling monster is halved at the end of the Damage Step. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Special Summon this card, but banish when it leaves the field. You can only use this effect of "Dinowrestler Martial Ankylo" once per turn.
RIRA-JP007
Dinowrestler Rambrachio
Level 5/EARTH Dinosaur/Effect
ATK 1600
DEF 0
When your "Dinowrestler" monster inflicts battle damage to your opponent: You can Special Summon this card from your hand in Defense Position. You can only use this effect of "Dinowrestler Rambrachio" once per turn. Your opponent cannot target other "Dinowrestler" monsters you control with card effects.
RIRA-JP026
Storm Dragon
Level 4/WIND Dragon/Effect
ATK 1500
DEF 200
You can only control 1 "Storm Dragon". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster in your GY with 1500 ATK and 200 DEF, except "Storm Dragon"; Special Summon it.
RIRA-JP027
A-vida, the Dual World Crafter
Level 11/LIGHT Cyberse/Effect
ATK 3500
DEF 3500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) while there are 8 or more Link Monsters with different names on the field and/or in the GYs. You cannot Special Summon other monsters the turn you Special Summon this card. This card's Special Summon cannot be negated. If this card is Special Summoned: Shuffle all other monsters into the Deck, from among the cards on the field, in the GYs, and face-up banished cards. Neither player can activate cards or effects in response to this effect's activation.
RIRA-JP030
Cataclysmic Bellowing Colder
Level 8/WIND Fairy/Effect
ATK 2600
DEF 200
If a face-up WIND monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can place 1 Spell/Trap from the field on the top of the Deck. You can only use this effect of "Cataclysmic Bellowing Colder" once per turn.
RIRA-JP031
Voltester
Level 7/DARK Thunder/Effect
ATK 2500
DEF 1000
If this card is Special Summoned to a zone a Link Monster points to: Destroy as many Link Monsters linked to this card as possible, then destroy all other monsters that were pointed to by the destroyed Link Monsters, then keep repeating this effect until no monsters can be destroyed. You can only use this effect of "Voltester" once per turn.
RIRA-JP035
Reversible Beetle
Level 3/EARTH Insect/Flip/Effect
ATK 1100
DEF 1500
FLIP: Shuffle this card and all face-up monsters in this card's column into the Deck.
If this card is Normal or Special Summoned: Change this card and all monsters in this card's column to face-down Defense Position. You can only use each effect of "Reversible Beetle" once per turn.
RIRA-JP036
Magistry Ritualist
Level 1/FIRE Spellcaster/Effect
ATK 0
DEF 2000
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. During the End Phase: You can remove 3 Spell Counters from this card, then target 1 of your banished Spells; add 1 card with the same name from your Deck to your hand. You can only use this effect of "Magistry Ritualist" once per turn.
>> Part 2 <<
No comments:
Post a Comment