Simorgh in Rising Rampage
RIRA-JP017
Simorgh, Bird of Beginnings
Level 1/WIND Winged Beast/Effect
ATK 0
DEF 1600
When this card is Normal Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 "Simorgh" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If your opponent controls no cards in their Spell & Trap Zones, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Beginnings" once per turn.WIND Winged Beast/Effect
RIRA-JP018
Simorgh, Bird of Summoning
Level 2/WIND Winged Beast/Effect
ATK 1000
DEF 1000
When this card is Normal Summoned: You can add 1 "Simorgh" card from your Deck to your hand, except "Simorgh, Bird of Summoning". If your opponent controls no cards in their Spell & Trap Zones, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Summoning" once per turn.
RIRA-JP019
Simorgh, Bird of Endings
Level 3/WIND Winged Beast/Effect
ATK 1500
DEF 200
When this card is Normal Summoned: You can send 1 "Simorgh" card from your Deck to the GY, except "Simorgh, Bird of Endings". If your opponent controls no cards in their Spell & Trap Zones, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Endings" once per turn.
RIRA-JP020
Simorgh, Bird of Protection
Level 4/WIND Winged Beast/Effect
ATK 1400
DEF 1000
When this card is Normal Summoned: You can target 1 card in your opponent's Spell & Trap Zone; return it to the hand. If your opponent controls no cards in their Spell & Trap Zones, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Protection" once per turn.
RIRA-JP021
Simorgh, Lord of the Storm
Level 8/WIND Winged Beast/Effect
ATK 2900
DEF 2000
Your opponent cannot target this Tribute Summoned card with Spell/Trap Cards or effects. You can only use each of the following effects of "Simorgh, Lord of the Storm" once per turn.
● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster, then target 1 card your opponent controls; shuffle it into the Deck.
● When your Winged Beast monster is destroyed by battle, while this card is in your GY: You can add this card to your hand.
RIRA-JP022 Darkness Simorgh
Level 8/DARK Winged Beast/Effect
ATK 2900
DEF 2000
While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Darkness Simorgh" once per turn.
● If you Tribute Summon a DARK or WIND monster: You can Special Summon this card from your GY (if it was there when you Summoned) or hand (even if not).
● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster; negate the activation, and if you do, destroy that card.
RIRA-JP060
Elborz, Sacred Peak of Simorgh
Field Spell Card
All WIND Winged Beast monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "Elborz, Sacred Peak of Simorgh" once per turn.
● You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field).
● If you control a WIND Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster.
RIRA-JP061
Simorgh Arrival
Normal Spell Card
Discard 1 Winged Beast monster; add 2 "Simorgh" monsters with different Attributes from your Deck to your hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set). You can only activate 1 "Simorgh Arrival" per turn.
RIRA-JP062
Simorgh Rejection
Spell Normal
Discard 1 Winged Beast monster; return all cards in your opponent's Spell & Trap Zones to the hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set). You can only activate 1 "Simorgh Rejection" per turn.
RIRA-JP073
Simorgh Storm Front
Continuous Trap Card
Your opponent's monsters cannot target Winged Beast monsters you control for attacks, except the Winged Beast monster you control with the highest ATK (either, if tied). Your opponent cannot target Winged Beast monsters you control with card effects, except the Winged Beast monster you control with the highest ATK (either, if tied). You can send 2 "Simorgh" monsters whose original Levels are 7 or higher with different original Attributes and this card you control to the GY; return as many cards on the field as possible to the hand, and if you do, take 500 damage for each card returned to the hand, then inflict damage to your opponent, equal to the damage you took. You can only use this effect of "Simorgh Storms Forth" once per turn.
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