DBIC-JP007
nfinite Ignition Riverstorm
Rank 5/EARTH Machine/Xyz/Effect
ATK 2500
DEF 500
2 Level 5 monsters
When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinite Ignition Riverstorm" once per turn.
● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY.
● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.
DBIC-JP016 Witchcraft Schmitta
Level 4 FIRE Spellcaster Effect Monster
ATK 1800
DEF 600
During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 "Witchcraft" monster from your Deck, except "Witchcraft Schmitta". You can banish this card from your GY; send 1 "Witchcraft" card from your Deck to the GY, except "Witchcraft Schmitta". You can only use each effect of "Witchcraft Schmitta" once per turn.
DBIC-JP028
Medusa, Watcher of the Evil Eye
Level 4 DARK Fiend Effect Monster
ATK 1400
DEF 1600
When this card is Normal Summoned: You can target 1 "Evil Eye" card in your GY, except "Medusa, Watcher of the Evil Eye"; add it to your hand. While this card is equipped with "Evil Eye of Selene" (Quick Effect): You can target 1 monster in your opponent's GY; banish it. You can only use this effect of "Medusa, Watcher of the Evil Eye" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Banish 1 card from your GY.
DBIC-JP030 Bajilius, Retainer of the Evil Eye
Level 3 DARK Fiend Effect Monster
ATK 400
DEF 2000
If you control an "Evil Eye" monster, you can Special Summon this card (from your hand). You can only Special Summon "Bajilius, Retainer of the Evil Eye" once per turn this way. During your Main Phase: You can send 1 "Evil Eye" Spell/Trap from your Deck to the GY. You can only use this effect of "Bajilius, Retainer of the Evil Eye" once per turn.
DBIC-JP033
Pareidolia, Domain of the Evil Eye
Field Spell Card
When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during damage calculation, if your "Evil Eye" monster is attacked while "Evil Eye of Selene" is in your Spell & Trap Zone: You can activate this effect; any battle damage you take from that battle is also inflicted to your opponent. If this card in the Field Zone is destroyed by a card effect: You can target 1 "Evil Eye" monster in your GY; add it to your hand. You can only activate 1 "Pareidolia, Domain of the Evil Eye" per turn.
DBIC-JP034
Forbidden Awakening of the Evil Eye
Normal Spell Card
Special Summon 1 "Evil Eye" monster from your hand or GY, or, if "Evil Eye of Selene" is in your Spell & Trap Zone, you can Special Summon 1 "Evil Eye" monster from your Deck, instead. You can only activate 1 "Forbidden Awakening of the Evil Eye" per turn.
DBIC-JP035
Curse of the Evil Eye
Quick-Play Spell Card
If you control an "Evil Eye" monster: Target 1 Spell/Trap your opponent controls; destroy it. If "Evil Eye of Selene" is in your Spell & Trap Zone, the destroyed card is banished instead of being sent to the GY. You can only activate 1 "Curse of the Evil Eye" per turn.
DBIC-JP036
Watchful Rule of the Evil Eye
Continuous Spell Card
When you activate this card: You can also banish 1 "Evil Eye" card from your GY; if you did, draw 1 card. Once per turn, after damage calculation, if your "Evil Eye" monster equipped with "Evil Eye of Selene" attacked an opponent's monster: You can banish that opponent's monster. If this card in the Spell & Trap Zone is destroyed by a card effect: You can target up to 3 of your banished "Evil Eye" cards; return them to the GY. You can only activate 1 "Watchful Rule of the Evil Eye" per turn.
DBIC-JP037
Jealous Disruption of the Evil Eye
Normal Trap Card
If you control an "Evil Eye" monster: Target 1 monster on the field, or up to 2 instead if "Evil Eye of Selene" is in your Spell & Trap Zone; return them to the hand. You can only activate 1 "Jealous Disruption of the Evil Eye" per turn.
DBIC-JP038
Death Control of the Evil Eye
Continuous Trap Card
When your opponent Special Summons a monster(s) in Attack Position while you control an "Evil Eye" monster whose ATK is higher than that monster's: Activate this card by targeting 1 of those monsters; take control of it. It is also treated as an "Evil Eye" monster while "Evil Eye of Selene" is in your Spell & Trap Zone. When that monster leaves the field, destroy this card. You can only activate 1 "Death Control of the Evil Eye" per turn.
DBIC-JP039
Sentence of the Evil Eye
Counter Trap Card
When a Spell/Trap Card is activated while you control an "Evil Eye" monster: Negate the activation, and if you do, destroy that card. If "Evil Eye of Selene" is in your Spell & Trap Zone, this card's activation and effect cannot be negated. You can only activate 1 "Sentence of the Evil Eye" per turn.
No comments:
Post a Comment